Playing Notch Blocks
As with all other asset types, playback of Notch blocks is happening in a layer. The main node taking care of Notch Block playback is, surprisingly, called Play Notch Block.
When you drag an imported notch block into the Layer Layout window, the block will load and the node will display all the exposed parameters of the block.
Drag the texture connection from the Play Notch node and connect it to Texture input on the Render to Canvas node. Connect the input with a Tick node to see a live preview of your Notch Block.
In Notch Builder it is possible to set some parameters as Exposed. These parameters appear as node pins in the Play Notch Block node.
You can adjust them using standard principles of Layout visual programming.
If you select the Notch node, you can see additional properties on the right:
- Resolution: here you can adjust the resolution of the block's output
- Render: in this drop down you can decide whether LightAct will trigger Notch's render cycle every frame, every 2nd, 3rd... and so on frame.
- Layer: if your Notch block has multiple layers, you can decide which you one you want to use here.